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Umum
No
Judul Buku
Jenis
Penerbit
DDC
1486
Advances in Artificial Reality and Tele-Existence
Buku
Springer
006.3
1487
Algorithm Design
Buku
Pearson Addison Wesley
005.1
1488
Beginning JavaServer Pages
Buku
Wiley Publishing, Inc.
006.7
1489
Data Mining : Practical Machine Learning Tools and Techniques, Second Edition
Buku
Morgan Kaufmann Publisher, Inc
006.3
1490
Data and Computer Communications
Buku
Pearson/Prentice Hall
004.616
1491
Databases and Mobile Computing
Buku
Kluwer Academic Publishers
004.6
1492
Embedded Linux Primer : A Practical, Real-World Approach
Buku
Prentice Hall
005.432
1493
Information Retrieval : Algorithms and Heuristics, Second Edition
Buku
Springer
006.4
1494
Java Me Game Programming, Second Edition
CD/DVD/Floppy Disk
Thomson Course Technology
005.133
1495
MPLS Fundamentals : A Comprehensive Introduction to MPLS Theory and Practice
Buku
Cisco Press
006.3
1496
Mobile 3D Graphics : Learning 3D Graphics with The Java Micro Edition
Buku
Thomson Course Technology
004.6
1497
More OpenGL Game Programming
Buku
Thomson Course Technology
006.6
1498
Pro Java ME MMAPI : Mobile Media API for Java Micro Edition
Buku
Apress
005.133
1499
Systems Analysis and Design, Sixth Edition
Buku
Pearson/Prentice Hall
004.21
1500
Three(3) D Game Engine Design : A Practical Approach to Real-Time Computer Graphics, Second Edition
Buku
Morgan Kaufmann Publisher, Inc
006.6
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