No |
Judul Buku |
Jenis |
Penerbit |
DDC |
1471 |
Advances in Artificial Reality and Tele-Existence |
Buku |
Springer |
006.3 |
1472 |
Algorithm Design |
Buku |
Pearson Addison Wesley |
005.1 |
1473 |
C# and the .Net Framework; the C++ Perspective |
Buku |
SAMS PUBLISHING |
005.7 |
1474 |
Data Mining : Practical Machine Learning Tools and Techniques, Second Edition |
Buku |
Morgan Kaufmann Publisher, Inc |
006.3 |
1475 |
Data and Computer Communications |
Buku |
Pearson/Prentice Hall |
004.616 |
1476 |
Embedded Linux Primer : A Practical, Real-World Approach |
Buku |
Prentice Hall |
005.432 |
1477 |
Fuzzy - Logic -Based Programming |
Buku |
World Scientific |
005.1 |
1478 |
Java Me Game Programming, Second Edition |
CD/DVD/Floppy Disk |
Thomson Course Technology |
005.133 |
1479 |
MCSA/MCSE : Windows XP Professsional Study Guide, Third Edition |
Buku |
Sybex Inc. |
005.36 |
1480 |
Object-Oriented Programming in Visual Basic .Net |
Buku |
Pearson Addison Wesley |
005.1 |
1481 |
Oracle9i RAC : Oracle Real Application Clusters Configuration and Internals |
Buku |
Rampant TechPress |
005.7 |
1482 |
Pro Java ME MMAPI : Mobile Media API for Java Micro Edition |
Buku |
Apress |
005.133 |
1483 |
Systems Analysis and Design, Sixth Edition |
Buku |
Pearson/Prentice Hall |
004.21 |
1484 |
The Wireless Mobile Internet : Architectures,Protocols,and Services |
Buku |
John Wiley & Sons, Ltd. |
004.678 |
1485 |
Three(3) D Game Engine Design : A Practical Approach to Real-Time Computer Graphics, Second Edition |
Buku |
Morgan Kaufmann Publisher, Inc |
006.6 |