Umum
No Judul Buku Jenis Penerbit DDC
991 Advanced UNIX Programming, Second Edition Buku Addison-Wesley 005.7
992 Advances In Intelligent Systems and Robotic Buku IOS Press 006.362
993 Advances in Intelligent Systems Buku IOS Press 006.3
994 Agent-Based Software Development Buku ARTECH HOUSE 004.33
995 Agile Software Development: Principles, Patterns, and Practices Buku Prentice Hall 005.1
996 Applied Intelligent Systems ; New Directions Buku Springer 006.3
997 Design Patterns Explained : A New Perspective on Object-Oriented Design, Second Edition Buku Addison-Wesley 005.12
998 Designing World-Class E-Learning: How IBM, GE, Harvard Business School, &Columbia University are Succeeding at e-Learning Buku McGraw-Hill 006.3
999 Fundamentals of Multimedia Buku Pearson Educations Inc. 006.37
1000 Fuzzy and Neuro-Fuzzy Intelligent Systems Buku Physica-Verlag 006.3
1001 Game Development Essentials: Game Story & Character Development Buku Thomson Delmar Learning 005.152
1002 Methodologies for the Conception, Design and Application of Intelligent Systems ; Proceedings of the 4th International Conference on Soft Computing ,Vol.2 Buku World Scientific 006.3
1003 Oracle Database 10g SQL : Master SQL and PL/SQL Buku McGraw-Hill/Osborne 005.7
1004 Pattern-Oriented Software Architecture: Pattern for Resource Management Buku John Wiley & Sons, Ltd. 004.33
1005 Schaum's Outlines : Computer Architecture Buku McGraw-Hill 004.2

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